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Hello There

I am Harrison Smith.
Solve problems by day,
automate by night

Demo Reel

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(Updated Feb 12, 2021)

About

More About Me

I am currently looking for my next role.

Who I am

I believe, at the deepest level, that everything comes down to fulfillment. I have slowly been pushing and pushing myself till finally, I feel that I am reaping the rewards in terms of capability. I learned computer science at a very fundamental level, all the way up to a higher level. Now, I feel that I have a lot of value to offer and a unique perspective on things because I have not gone the traditional path. I have traveled a lot and learned who I am. I am someone who enjoys the process of learning and absorbing as much as possible. I have found that the whole point of life is to follow one's curiosities. Eventually, this will lead to what we are best at, and what is most fulfilling to us.

As a child, I was most curious about how everything worked. I wanted to know what was inside electronics, so I would smash them on the ground. I was fascinated by gutting fish because I got to see how they worked. I slowly started building up this library inside my own head, until I started designing/building my own gadgets. This was only a hobby, yet I knew even then that I wanted to do this for the rest of my life. Reading about the great innovators of the eras, I wanted to do what they did; build solutions to problems and help create the future.

After learning my skill-set, coding, I felt that I had more to contribute than just code, because of my intangible skills. I enjoy working with people to accomplish a goal and enjoy helping people work through a problem. After joining as a high school software/robotics mentor, I have found myself becoming a more confident and competent leader. I am developing these abilities and really enjoy the process. I am someone who will continue to push myself past my comfort zone because I want to be more comfortable in stressful situations. That feeling when my legs are shaking from nerves actually excites me, because they will shake a bit less next time. I will always continue to grow and learn because I love the whole process of learning, from the beginner's mindset towards master’s.

I've Got Some Skills.

  • 90%
    Python
  • 90%
    C
  • 90%
    Git
  • 85%
    Javascript
  • 85%
    C#/C++
  • 85%
    Unix
  • 70%
    PHP

Software.

  • 95%
    Blender
  • 90%
    After Effects
  • 90%
    Zbrush
  • 80%
    Unity/Unreal
  • 80%
    Illustrator
  • 70%
    Maya
  • 70%
    Photoshop

My Work Experience.

January 2020 - Present

CuriAWEsity

3D Generalist/Technical Artist

Educational Animation Studio. Create internal/pipeline tools, face and body motion capture with iPhone, 3D animation, rigid body physics. Use After Effects and Adobe Suite. Build bots, with API integrations. Design organized file-structure/hierachy for scaleable version control. Model and sculpt 3D assets in Maya, Zbrush, and Blender for 3D content. Cool scripts. I use my broad knowledge about how many tools and systems work, to find creative solutions to complex problems, saving time and money.

Febuary 2020 - Present

CPALab.online

Lead Software Engineer

I develop internal tools in Python and Javascript, as well as, full-stack web app development in PHP and MySQL for the affiliate marketing team and managers. I find aspects of the bussiness that are not as optimized as possible and build creative solutions to save the company money and time.

August 2019 - Febuary 2020

Pygmy CapybARa

Co-Founder/AR game developer

AR educative app to learn how things work. I designed and led a team of 3 engineers to develop a 3D AR education app using Unity and C#. I led meetings with the Engineering team of 3 and the business team of 2 clarifying direction and progress. As well as created assets in blender.

August 2019 - Present

Contractor

Software Engineer

Full-stack web app development, data analytics, automation, and internal tooling for individuals and startups including Merit

March 2018 - September 2018

42 Robotics Lab

Software Engineer

Mycotronics: Worked on a smart incubator project with the Stanford bioscience team called Mycotronics where we created a completely automated/web controlled habitat. It was built to be used for lab grade research on mushroom growth. We won the maker faire blue ribbon award.

Cerebro Voice: As well as machine learning projects using EMG data to classify words. Coined Cerebro Voice, we measure EMG data from the micro-movements of the larynx and run self-built Tensorflow models to recognize these words. One of the top 20 finalists for Hackaday.io Human-Computer Interface Challenge.

July 2011 - June 2012

Sigfox Foundation

Software Engineering Intern

Earthquake sensor network team. I prototyped and wrote new firmware for low energy earthquake prediction/detection devices. As well as encoded data to be sent/received in a very small packets on public frequencies.

Portfolio

Software Projects.

More work on Github

Cerebro Voice

42 Robotics

Cerebro Voice.

Mycotronics

42 Robotics

Mycotronics.

Sigfox Earthquake Detector

Embedded Project

Sigfox Earthquake Detector.

Fractol

C Graphics Project

Fractol.

Space Invaders

C++ Project

Space Invaders.

Filler

C Graphic and Pathfinding

Filler.

Shopping Cart

PHP Web Project

Shopping Cart.

Hangman

Python Hangman API Project

Hangman.


Harrison Smith
Portland, OR
harrisonfsmith95@gmail.com